Everything WRONG With The Guns In Starfield

  • Опубликовано: День назад

    ItsYaBoyBrandyBoyItsYaBoyBrandyBoy
    подписчиков: 167 тыс.

    💥 Download Enlisted for FREE using playen.link/brandyboy and get your bonus! Thanks to Enlisted for sponsoring the video.
    Bethesda has a track record for making absolutely horrendous gun designs in their videogames, especially with the guns from Fallout 4. With their newest release, Starfield, they've introduced even more atrocities for us to examine. At the same time, there's some genuinely good fantasy firearm designs, but even then, none of them are perfect. For this video, I'll be comparing these guns to their real life inspirations and then rank them based on their overall design. You guys may be familiar with Johnathan Ferguson from the Expert Reacts series who briefly covered these guns, but for this video, I'll be going much deeper and really focus in on their functionality and art direction.
    My Discord : / discord
    0:00 Intro
    1:11 1911
    3:45 XM-2311
    4:06 AK
    5:27 VSS Vintorez
    6:40 Mutated Pump Shotgun
    9:19 IMMERSION
    10:29 Maelstrom
    13:15 Kraken
    14:40 Caseless Ammo??
    15:58 Eon
    17:31 Ueagle
    19:48 Sidestar
    21:37 Regulator
    23:19 Rattler
    24:58 Coachman
    26:33 Lawgiver
    28:22 [REDACTED]
    31:14 Razorback
    32:21 Space P90
    33:14 Beowulf
    36:11 Hard Target
    37:27 Drum Beat
    39:06 Kodama
    40:21 Shotty
    41:55 Pacifier
    43:29 Breach
    45:02 AA-99
    45:55 Microgun
    48:38 Review

@ItsYaBoyBrandyBoy +652
@ItsYaBoyBrandyBoy

To get amazing bonuses, make sure to use https://playen.link/brandyboy to download Enlisted for FREE 💥 #ad

4 месяца назад
@OleDirtyMacSanchez +2
@OleDirtyMacSanchez

BrandyBoy, Bethesda had higher aspirations and the Quik Kit Bash Rifle is what we got instead.

4 месяца назад
@OleDirtyMacSanchez +1
@OleDirtyMacSanchez

Bethesda ran out of time. Assault Rifle, the SMG, and the way the Combat Rifle and Combat Shotgun are what we're left with as a result of running out of time. Had they started working on what it was when Fallout 4 was first starting to be made and not toward the end, we would've gotten way more than what we got if they had been working on their idea and plans from the beginning instead of toward the end.

4 месяца назад
@OleDirtyMacSanchez
@OleDirtyMacSanchez

Bethesda's original intention for the Combat Rifle was to have it be an interchangeable system. Convert into a Marksman Configuration, a Battle Rifle Configuration, a Shotgun Configuration, a SMG Configuration. There are unused Weapon assets in Fallout 4's files for the Combat Rifle for a Pistol Grip, Thumbhole Pistol Grip type Skeleton Stock, Long Heavy Barrel, a certain very distinct Muzzle Break, and different sizes of Magazine for different Calibers. The original source of the assets for the Combat Rifle were from the DKS-550, which was the Sniper Rifle in Fallout 3 and New Vegas.

4 месяца назад
@OleDirtyMacSanchez +1
@OleDirtyMacSanchez

Hell the way the SMG (Thompson) was going to be used and setup originally was differently planned. It was originally supposed to be found mostly on the Gangster NPCs in Fallout 4. There were supposed to be more quests involving the Gangsters, they were also supposed to be a miner faction. Plans change, and we get the short end of the stick.

4 месяца назад
@ghost4144 +1
@ghost4144

The batteries on the weapon are for igniting the propellant. Most of the big blocks on those guns that are useless are batteries for igniting the propellant, similar to that of the Metal Storm.

4 месяца назад
@someguy2819 +10320
@someguy2819

18:53 Bethesda: This is a round bullet. Can you guess which hole that goes in? Players: The circle hole? Bethesda: That's right. It goes in the square hole.

3 месяца назад
@draketurtle4169 +497
@draketurtle4169

The best reference

3 месяца назад
@Charlie-dx6bv +346
@Charlie-dx6bv

I could hear that in my head

3 месяца назад
@Albtraum_TDDC +197
@Albtraum_TDDC

@@Charlie-dx6bv including the screaming protests

3 месяца назад
@vitriolicAmaranth +41
@vitriolicAmaranth

I was thinking the same thing the entire time

3 месяца назад
@halvorson566 +47
@halvorson566

Todd Howard has done it again folks!!

3 месяца назад
@NFS0038 +743
@NFS0038

I found a sleeping bag out on the surface of Venus in this game. That's all you need to know.

Месяц назад
@johncastillo2194 +60
@johncastillo2194

What, you leave your sleeping bag at home when you travel to Venus?

Месяц назад
@itdobeghost
@itdobeghost

@@johncastillo2194I just buy a new one when I get there honestly

27 дней назад
@highadmiralbittenfield9689 +77
@highadmiralbittenfield9689

​@johncastillo2194 Last time I slept on Venus it was way too warm for me, so I don't bother with the bag any more.

27 дней назад
@JimTheCurator +27
@JimTheCurator

​@@highadmiralbittenfield9689 I usually just use a pillow and a sheet anymore. It's too hot for a full blanket.

26 дней назад
@SteveLbozo +6
@SteveLbozo

​@@JimTheCuratorthat's why venus has water again... it's the sweat from me using a blanket

22 дня назад
@derpherbert3199 +433
@derpherbert3199

8:30 "This bug is _suspiciously_ similar to the bug seen with the 'Bullet counted reload' mod from Fallout 4, so I'm not sure if Bethesda just straight up ripped off this guy's mod or..." I can confidently assure you without a shred of evidence that this is the most likely scenario.

Месяц назад
@ScavengerMerchant +32
@ScavengerMerchant

I so desperately want someone to look into this, i'm not one to like stirring drama, but i can't say i'm not salivating at the thought of bethesda straight ripping a mod for their game

15 дней назад
@sallgoodman5610 +3
@sallgoodman5610

It just works

6 дней назад
@G-Cole-01 +2
@G-Cole-01

If the only similarity is an unexpected animation cancel then it might require a look into the source code for both Starfield and the Fallout 4 mod to confirm what happened.

3 дня назад
@AWSAM335 +133
@AWSAM335

Starfield: the only game where the lore of how weapons work changes depending on whether you're in first or third person

Месяц назад
@oscarguzman3017 +265
@oscarguzman3017

I'm not a gun person at all, but I can tell he's going easy on bethesda. It makes sense since they're a small indie development company, though.

Месяц назад
@zoratatsumaki9181
@zoratatsumaki9181

They're owned by Microsoft. Def not small.

Месяц назад
@anstupid4093 +76
@anstupid4093

​@@zoratatsumaki9181That's the joke, Bethesda's games are the quality of like a 2-year passion project rushed out by a team of close high school friends as their first game ever, and it's unacceptable.

Месяц назад
@chrisstucker1813 +2
@chrisstucker1813

⁠​⁠@@anstupid4093so what games are out there like starfield that have been made by high school friends? I’m genuinely curious lol

27 дней назад
@highadmiralbittenfield9689 +32
@highadmiralbittenfield9689

​@@chrisstucker1813 ah, the Bethesda Defense Force showed up.

27 дней назад
@chrisstucker1813
@chrisstucker1813

@@highadmiralbittenfield9689 so what games then?

27 дней назад
@alexmathews8172 +486
@alexmathews8172

Bethesda seems to know as much about guns as they do about making a consistently good game.

Месяц назад
@unoriginalperson72 +12
@unoriginalperson72

They should stick to making swords, axes, and maces because clearly they know more about those than actual guns. Heck the outlandish designs work better on a sharp peice of metal.

Месяц назад
@Kymaera +40
@Kymaera

​@@unoriginalperson72 They really don't though, most of the weapon (and armor) designs in the Elder Scrolls games are pretty terrible if you judge them against proper medieval weapons. Generally the lower tiers (like iron and steel) are alright but still have minor issues, and the higher tier weapons are almost all complete dogshit. Also I strongly disagree with your second statement, whether modern or medieval, all weapon designs need to feel like useable weapons or else it breaks immersion. Games are able to get away with bad design because most people don't know enough about weapons to see the issues. I think it's easier to get away with bad medieval weapons than bad guns just because more people are familiar with guns.

Месяц назад
@skebaba918 +3
@skebaba918

@@Kymaera Bruh you rly think GLASS armor would be useful IRL? Come the fuck on, all that shit is clearly enchanted, rendering the actual physical design of the gear itself moot, because they essentially have energy fields to inflict element-type damage etc, instead of using the piece of metal itself to hit physical dmg

24 дня назад
@SYLRMHA
@SYLRMHA

How could they...they only made one good one

20 дней назад
@dorroshur9186 +3
@dorroshur9186

@@Kymaera didnt know i ordered a yappuchino

17 дней назад
@CrypticCode97 +13090
@CrypticCode97

I just realized that some of the barrel holes are square because the designer thought the caseless ammo fires the whole bullet

3 месяца назад
@Ivor8 +2508
@Ivor8

Tf is goin on at Bethesda man

3 месяца назад
@Chretze +1781
@Chretze

@@Ivor8 diversity and inclusion, that's what's going on

3 месяца назад
@Ivor8 +3900
@Ivor8

@@Chretze that clearly isn't the issue as the decline started way before inclusion was profitable, and by saying it is you give Bethesda dick riders ammunition to write off all criticism of the company and its products as anti-woke rhetoric. If you want something better you need to be organized with your criticisms instead of screaming into that anti-woke echo chamber that the marketing department conveniently built for you. Don't fall into that trap.

3 месяца назад
@DTex.45ACP +485
@DTex.45ACP

...caseless ammo does fire the whole bullet because that's literally what comes out of the barrel. I'm guessing you meant the whole cartridge?

3 месяца назад
@Chretze +2
@Chretze

@@Ivor8 idk mate, these games aren't nearly important enough for me to warrant any further investment of my energy into crafting more fitting arguments about their shortcomings. They do commit to diversity and inclusion and all the other woke nonsense and pointing that out is exactly the level of quality response these muppets deserve. There is exactly nothing wrong with anti-woke rhetoric so if blue touchy blue haired queers complain about it then let them who cares, I won't even pretend as if their opinions matter to me

3 месяца назад
@megasquishface +88
@megasquishface

You missed that the regulator doesn’t actually ‘revolve’ the cylinder just wiggles left and right

28 дней назад
@patrikcath1025 +61
@patrikcath1025

The amount of guns that have a random battery somewhere makes me wonder if they're fired electronically, and that just made Bethesda think they need AA batteries.

26 дней назад
@insider9796 +495
@insider9796

Wood is actually an excellent material for Space, it doesn't combust or rut without oxygen, it's really lightweight and doesn't block wireless signals like metal.

Месяц назад
@tykjpelk +245
@tykjpelk

However, it warps with temperature changes, might dry out and degas in vacuum, and is affected by UV radiation. There are polymers that would be superior in every way.

Месяц назад
@MrMonny +13
@MrMonny

@@tykjpelk TOR polymers

Месяц назад
@funoji9168 +51
@funoji9168

@@tykjpelk There ALREADY are polymers that would be superior in every way and we are talking far-far future.

Месяц назад
@SYLRMHA +2
@SYLRMHA

Not on a planet where its not a natural ressource....

20 дней назад
@microcosms2420 +3
@microcosms2420

Wait, Wood doesn't combust? Guess I'm putting the wrong stuff in my fireplace

13 дней назад
@MysticTheDarkElf +104
@MysticTheDarkElf

The Shotty actually looks like it takes some aesthetic inspiration from the Zip-22. Which is an IRL cursed gun.

Месяц назад
@catpurrito5586 +5
@catpurrito5586

its an actual gun in Cruelty Squad, that games cursed guns are better than Starfields

Месяц назад
@JasonBrose-gv6po +3
@JasonBrose-gv6po

@@catpurrito5586 the zippy-22 is based off of the zip-22, which is known as the "worst gun" in modern firearms history. Much like the real thing, it jams frequently and has a good chance of blowing off your fingers.

22 дня назад
@garrysucks4190 +22
@garrysucks4190

The most ludicrous part about the microgun is that it literally has a damn *_pistol_* as the trigger. It literally looks like the entire microgun *_is an accessory to the pistol!_*

24 дня назад
@tdpuuhailee8222 +6
@tdpuuhailee8222

When you fully upgrade the starter weapon

21 день назад
@dixen9116
@dixen9116

@@tdpuuhailee8222LMAO

4 дня назад
@generallee1863 +11490
@generallee1863

You missed 1 thing about the AK: The selector is set to semi-auto yet it fires in full-auto.

4 месяца назад
@ItsYaBoyBrandyBoy +4760
@ItsYaBoyBrandyBoy

That's it. I demand a refund

4 месяца назад
@generallee1863 +1008
@generallee1863

@@ItsYaBoyBrandyBoy Glad I didn't buy this dumpster fire

4 месяца назад
@RafPlaysAnythin +320
@RafPlaysAnythin

those weapons on semi auto are a bethesda culture now bro

4 месяца назад
@spider-man4460 +537
@spider-man4460

​@@generallee1863This game feels Ai generated, i swear these Pea-Brains know nothing about firearms and still decided to make a FPS.

4 месяца назад
@generallee1863 +273
@generallee1863

@@spider-man4460 I think Butt-thesda has the worst weapon modeling team of any AAA company on the planet.

4 месяца назад
@schoolsenpai773 +77
@schoolsenpai773

Something you forgot about the coachman, is you can get a version that shoots four rounds despite still only having two barrels

Месяц назад
@korblborp +4
@korblborp

superposed loads, perhaps?

Месяц назад
@hendrix8602 +25
@hendrix8602

it really seems like a case of a bunch of different people working on the same thing, not talking to each other, doing it on a rush and having management constantly ordering changes with no regards to previous work

Месяц назад
@octagonPerfectionist +27
@octagonPerfectionist

it's funny how they have so many caseless guns when they're supposed to be usable in space. the cooling capacity of such guns is a huge problem even in an atmosphere, how does it suddenly work just fine in space?

Месяц назад
@wawaweewa9159 +3
@wawaweewa9159

Guns come with special coolant

24 дня назад
@williamhenby952 +44
@williamhenby952

"And if you squint hard enough, you may confuse it for an anteater" I've died laughing. F in chat.

Месяц назад
@ghostwriter5685 +20
@ghostwriter5685

I mean when you think of it. The vintorez is technically a hunting rifle… you’re just not hunting animals with it…

Месяц назад
@vanargrand3199 +1127
@vanargrand3199

The 1911 is literally missing the pins that hold the whole thing together. Firing it once should make it immediately turn into a game of 1911 Parts Pickup.

3 месяца назад
@lookstothetroon +141
@lookstothetroon

honestly that sounds like a great idea for a joke mod, super op gun that fires 1 round then all of its parts scatter across the map

3 месяца назад
@silverseth7 +22
@silverseth7

There's a game for that, Disassembly.

3 месяца назад
@BreakdancePeach +100
@BreakdancePeach

@@lookstothetroon "scatter across the map" As in the 1911 parts all float up to the sky and boost off in different directions like the dragon balls?

3 месяца назад
@lookstothetroon +54
@lookstothetroon

@@BreakdancePeach I mean I was more on about just the physics engine bugging out and causing them to launch into the sky, but that works too

3 месяца назад
@BreakdancePeach +80
@BreakdancePeach

@@lookstothetroon After collecting all 7 parts, the great dragon Godd Howard comes down to grant a wish. You wish for better guns from Bethesda. Unfortunately, Todd's model is too big and starts colliding with the terrain geometry before falling out of bounds. You never get your wish.

3 месяца назад
@everisham3215 +5
@everisham3215

LMAO "Nyet. Rifle is fine" Dude, that's hilarious

8 дней назад
@wordofswords5386 +12
@wordofswords5386

0:40 omg that is so fucking funny. how do you even mess that up though. The revolver fires, spins clockwise to the next chamber, then spins counter clockwise back to the chamber they just emptied 😂😂

Месяц назад
@ksp6091 +2
@ksp6091

That's formidable. I was wondering hiw they could make such a thing, isn't it harder to program ?

4 дня назад
@srbrant5391 +51
@srbrant5391

Bethesda needs to learn the three core principles of industrial design, which I learned when designing starships for my novel: 1. Function dictates form 2. Function favors simplicity 3. Form dictates beauty

Месяц назад
@jankapka5370 +8
@jankapka5370

15:10 "That means you can get over 200% more bullet per bullet which is a lot of bullet"

26 дней назад
@PotatoIsNotCute +17
@PotatoIsNotCute

I will say regarding the Beowulf's CLEAR WEAPON BEFORE CLEANING thing, one of the more popular variants of semi auto AKs, the Zastava, literally tells you to read the manual before use inscribed on the side. Still silly, but not unheard of.

Месяц назад
@conorzurawski8657 +1907
@conorzurawski8657

I find it wild that Bethesda can get weirdly specific details down like telescoped and caseless ammo but fails to animate the breach of a pump action

3 месяца назад
@NeiZaMo +252
@NeiZaMo

The artists are working with reference images of real weapons and weapon parts but don't understand how they are put together or function. Even if they did have somewhat of an understanding of guns, they had the job of designing ones which look quite different from the guns they would be familliar with. Most likely at a pace which would be challanging even for someone with extensive engineering experience. So they did what they could to hopefully make the guns look right enough to get a pass from the average player who doesn't obsess about the details of the fictional guns in their videogame. And lets be honest, they succeeded at that.

3 месяца назад
@water1374 +146
@water1374

@@NeiZaMo Even then, it's still wild. Caseless ammunition is a detail that the average player probably wouldn't notice or care about since most sci-fi games use cased ammunition anyway. It's just bizarre that they can get cool, tiny little details like that right and then mess up major details on real world guns that they, as video game gun designers, should probably know by default.

3 месяца назад
@NeiZaMo +80
@NeiZaMo

@@water1374 they obviously did some research before designing the guns and it's not that hard to stumble over the concept of caseless ammunition while skimming Wikipedia for ideas on how to design a futuristic looking gun. Also I doubt Bethesda has people solely dedicated to designing guns. They probably have a bunch of "prop designers" not "video game gun designers".

3 месяца назад
@settlerking7021 +55
@settlerking7021

the writers do a bunch of research to build the setting, hand those details to the modelling team who implement them as part of the design. Thats how you get these weirdly accurate details on otherwise complete hogwash

3 месяца назад
@sliceofpie9584 +45
@sliceofpie9584

@@NeiZaMo Even another shit AAA company like ubisoft can at least get guns modeled right. It's no excuse for the lack of knowledge, they just chose not to care enough.

3 месяца назад
@oscarguzman3017 +47
@oscarguzman3017

I think teleportation technology is a big part of a lot of these guns. It's amazing they can fit them into such a small form factor.

Месяц назад
@manfredrichtoften8848 +3
@manfredrichtoften8848

Reminds me of a joke, but I can't remember if it was from Fallout or one of the 60 second games: "Thanks to the marvel of modern miniaturization; the nuclear engine next to you is only the size of a small school bus."

21 день назад
@frankthatfunks2428 +6
@frankthatfunks2428

“Ancient race of Californians” that was fucking too funny and true😂

11 дней назад
@jameson1239 +13
@jameson1239

I have a feeling the reason they gave the 1911 was because someone though the mag capacity was 8 rounds+1 in the chamber instead of 7+1

Месяц назад
@ar4imond +9
@ar4imond

19:24 I have a feeling spamming a trigger on Desert Eagle like that would break my hand.

Месяц назад
@JoelHernandez-tz3vk
@JoelHernandez-tz3vk

Maybe it's the 44 rather than the 50.

3 дня назад
@jmi967 +10
@jmi967

All the detail they put in the firing and loading animations, and yet your character never pulls the trigger.

Месяц назад
@tdpuuhailee8222 +6
@tdpuuhailee8222

Game made in 2020s doesn't have moving trigger Bravo Bethesta, bravo 👏

21 день назад
@werknemerful
@werknemerful

​@@tdpuuhailee8222 Most games dont so what u crying about

2 дня назад
@windwalker5765 +919
@windwalker5765

You missed something on both the 1911 and 2311: The hammer doesn't drop when it fires. It's permanently locked back.

4 месяца назад
@ItsYaBoyBrandyBoy +380
@ItsYaBoyBrandyBoy

Dangit. gonna have to put it in F tier now

4 месяца назад
@dedoha8 +61
@dedoha8

@@ItsYaBoyBrandyBoy also the cylinder in regulator doesn't go full circle but rotates left, then right and so on

4 месяца назад
@jeambeam3173 +5
@jeambeam3173

Tbh in real life visually you won't notice the hammer drops because a military second afterward the gun fires and redrops the hammer

4 месяца назад
@windwalker5765 +22
@windwalker5765

@@jeambeam3173 Yeah, but it should be part of the weapon draw animation, right? I know it's safe to carry a 1911 cocked and locked, but this is a game. Cocking the slide on drawing-as if you were carrying with the hammer down on an empty chamber-is more common in games because it looks cooler.

4 месяца назад
@jasonritner9662 +29
@jasonritner9662

Nah, that's not even the worst part about it. I can forgive that as part of the tons of random graphical quirks of the game. What's really insane to know is what happens to two metals of the same type pressed against each other in a vacuum. Look up "cold welding" when you have the chance. That gun being exposed to vacuum and not being coated in some type of supertech gun oil is going to result in all of the mechanical parts fusing together as the oxidation on the surfaces gets worn off by regular use.

4 месяца назад
@namelesscompadre4095 +4
@namelesscompadre4095

so I think the reason for the battery on a lot of the caseless weapons is that instead of a hammer striking a primer, it uses a kind of system that ignites the external propellant via an electrical output. I know it's likely making sense of a question Bethesda never asked (i.e. how do we visually convey or otherwise explain how our weapons work?), but it's the best explanation I've got. And it's at least a consistent enough feature on enough guns that I feel at least some of the designers had this idea in mind.

14 дней назад
@Vert_GreenHeart +1
@Vert_GreenHeart

I thought that electric battery is somehow the one feeding ammo instead of sliders.

11 дней назад
@spectro742 +9
@spectro742

The video begins with a load of criticism on the 1911, proceeds to put in in A tier. This video is gonna be a wild ride.

29 дней назад
@Will-501 +5
@Will-501

The fact that the *REVOLVER* only kind of seesaws back and forth instead of spinning was like watching something that says satisfying but then proceeds to be completely unsatisfying.

Месяц назад
@davestrider9900 +19
@davestrider9900

For the Regulator I'm surprised you didn't note how the cylinder spins when fired, where it goes back and forth between two positions rather than fully rotating to put each round in position like, y'know, a revolver

Месяц назад
@HowDoYouTurnThisOn_ +5
@HowDoYouTurnThisOn_

Hearing you say "PP-19" made me laugh so much that i got convinced that my mental age cannot be larger than 10

Месяц назад
@coqzilla3811 +792
@coqzilla3811

The funniest thing i found about the 1911 is the fact the hammer doesnt strike, or cycle at all, it just stays put in one place. So, how it shoot? Nobody knows, thats the scary part.

4 месяца назад
@EXPLCTRFT +245
@EXPLCTRFT

When you squeeze the trigger, John Moses Browning's spirit rise from the grave and scare the bullet into detonating itself

3 месяца назад
@slayeroffurries1115 +18
@slayeroffurries1115

Space magic

3 месяца назад
@T.E.A.L. +32
@T.E.A.L.

It just works

3 месяца назад
@Joosher56 +23
@Joosher56

Something something Todd Howard

3 месяца назад
@Joeanniespots +2
@Joeanniespots

Highly modified 1911 that works in space

3 месяца назад
@deeganpearce9380 +5
@deeganpearce9380

No way. The cylinder on the regulator goes back and forth between two positions instead of just going in a circle lmao

26 дней назад
@DaxMarko +4
@DaxMarko

All of these guns would go down a tier if you nitpicked whenever they have the little lock thingy on magazines to release them, but I appreciate your mercy towards Bruh-tesda.

Месяц назад
@TheSpinkels +19
@TheSpinkels

Oh another weird thing which I noticed on the Beowulf (although suppose is probably true for a number of guns who use a similar system, can't be bother to go back and look) is that when you pull what's supposed to be a fresh magazine from your pocket, it still has the round count number on it from the mag you just pulled form the gun. I guess spaceboy just yanks the mag out, shines it on his pants leg and then puts it back in the gun where it magically grows new bullets inside.

Месяц назад
@Barlakopofai +8
@Barlakopofai

That is in fact how most games do it, when you reload, the character just pulls the mag out of view and brings it back into view as if it was new.

Месяц назад
@oldschooloverlord +3
@oldschooloverlord

Another problem with the Regulator - it doesn't actually revolve. The animation shows the cylinder reversing direction with each shot.

Месяц назад
@undead9999 +4
@undead9999

Can someone explain to me how are you supposed to aim through a scope with a space helmet on? Somebody did not think this through 😂

Месяц назад
@maus6967 +731
@maus6967

What I'll never understand is how a team put together by a huge company to design guns can consist entirely of people less capable of that job than random internet people who would correct the mistakes for FREE just out of irritation at their existence

4 месяца назад
@Hawk7886 +168
@Hawk7886

The modders are the people who fix things for free, often out of annoyance

4 месяца назад
@maus6967 +87
@maus6967

@@Hawk7886 true they're half of who I had in mind

4 месяца назад
@theeffete3396 +150
@theeffete3396

Bethesda doesn't exactly hire people for their talent.

4 месяца назад
@jasonritner9662 +164
@jasonritner9662

Bethesda doesn't care. Most of these animations and designs look like they had maybe one person who had seen a gun operate on YouTube a few years before and then tried to describe it to fresh faced college students who have only seen them in the games they play and on TV. The concept art department also clearly had no communication with the animators. Everything is completely haphazard and reeks of executives and management telling people to just get it done and make it work as cheaply and rapidly as possible. Plus, they know molders are just going to fix it for them later. Why should they bother?

4 месяца назад
@andreibaciu7518 +63
@andreibaciu7518

They hire model artists who can whip up a model as quickly as possible and can make more than one kind of asset, they still need people to model every other asset in the game other than guns, so naturally most of modelers are going to be jacks of all trades (and by extension masters of none). The designs are a stylistic choice or trope to evoke the futuristic setting they're going for, it's easy to just slap a bunch of greeblies over an already recognizable gun (like a deagle or P90) than go through the process of designing a somewhat believable firearm. Too bad literally every futuristic setting uses the same tropes.

4 месяца назад
@tokyobankai4031 +2
@tokyobankai4031

joshua graham and john wick from fortnite jokes at the beginning were funny as hell

18 дней назад
@bluemi858 +3
@bluemi858

41:01 "nor is it very user friendly" got me rolling on the ground.

22 дня назад
@MrGameadd1ct +3
@MrGameadd1ct

Its not even immersion. Its that it shows the lack of attention to detail they have. Starfield was how anticipated and one of the guns didn't even have a trigger.

Месяц назад
@WEEBMUN +3
@WEEBMUN

Gotta love that the Beowulf is just them taking a look at Destiny's Pulse Rifles design and just say, "Hey, we should totally make something like that."

Месяц назад
@misanthrophex +1
@misanthrophex

What do you get when you worry about quotas? You get a collectible revolver...

25 дней назад
@thebeersy3294 +1437
@thebeersy3294

My favorite thing about the caseless guns is the cases they eject.

2 месяца назад
@jarowan +84
@jarowan

Yeah. Why call the rounds caseless and then eject a massive case?

2 месяца назад
@TheHumanRanger +1
@TheHumanRanger

Beth is so tardy

2 месяца назад
@sarawilson3423 +13
@sarawilson3423

@jarowan Science.

2 месяца назад
@thisskrub2936 +6
@thisskrub2936

They just eject the round like wtf

2 месяца назад
@TheHumanRanger
@TheHumanRanger

They also have the bullets still attached and are round, not squarish like the barrels lol@@thisskrub2936

2 месяца назад
@starsturck2701 +3
@starsturck2701

i feel like there was a point in which weapon heat was going to be a mechanic. there's a few guns that seem to release heat during there reload, probably a scrapped mechanic that the didn't adjust the guns for.

25 дней назад
@chlochlo_the_T_BAG +3
@chlochlo_the_T_BAG

oh one thing you maybe missed is possibly the eons random battery could be powering the display on it? but in all likelihood its just bethesda not understanding guns and just slapping stuff on there

Месяц назад
@alyssatipton5080 +3
@alyssatipton5080

I haven’t seen a “pump-forward” shotgun since the first Red Faction

Месяц назад
@OMINYTE +3
@OMINYTE

Some of the ammo mismatch is necessary. I as a gamer don't wanna keep track of 50 ammo types. Gimme one per gun "type" and then the ap and incendiary options, etc. And the tech pull on the ueagle is a ripcord, looks like. I have ideas of the how/why.

Месяц назад
@Dantonfall +12
@Dantonfall

In the Maelstrom's defence, the ammo-counter thing would be useful in real life where you don't have the HUD.

Месяц назад
@Khorne_of_the_Hill +1287
@Khorne_of_the_Hill

part of the problem with caseless ammo is that the brass cases of traditional rounds actually do act as a heat sink

4 месяца назад
@danjames8314 +159
@danjames8314

wave it away as space magic, say something along the lines of "oh the gas holds heat really well so when the bullet is fired it ejects most of the heat too"

4 месяца назад
@mjay6245 +119
@mjay6245

The real problem is cookoffs are really common and hard to prevent when the powder is touching the hot chamber.

3 месяца назад
@dinamitemaster +157
@dinamitemaster

And to make it more stupid, they're one of the few methods of cooling that actually do work in a vacuum

3 месяца назад
@CrizzyEyes +89
@CrizzyEyes

Yeah. They keep trying with caseless ammo but it just doesn't work in the conditions the military needs it to. Bad weather? Ammo ruined. The G11 was a technological marvel that could deliver a 3-round burst downrange so fast that the user would not even feel the recoil until the burst completed, but it was sunk by its own ammunition.

3 месяца назад
@oditeomnes
@oditeomnes

Something many of us have experienced when getting them into the sleeve.

3 месяца назад
@hokagab +6
@hokagab

The round projectiles go in the square hole.

Месяц назад
@grimsladeleviathan3958 +1
@grimsladeleviathan3958

I was staring at the Malestrom firing for a while and I just realized. The slide is out of sync with the shots... Sometimes it fires right as the slide moves forward, but sometimes the slide is fully at the back and it still fires... What the hell happened???

Месяц назад
@monev44 +4
@monev44

The Regulator is designed like that because it was based on Deker's pistol from the movie Blade Runner. The rest of the guns in that line are designed to match that aesthetic.

Месяц назад
@laughingbob5786 +1
@laughingbob5786

they did it better in fallout

Месяц назад
@CyrusLagom
@CyrusLagom

That Gun in Fallout NV is better, tbh

4 дня назад
@travunya6 +2
@travunya6

When comparing the ueagle to the deagle trigger spam, you completely missed the opportunity to include the full auto deagle video

Месяц назад
@lostalone9320 +2
@lostalone9320

It's frustrating to see caseless guns apparently having no moving parts. Yes, a caseless gun doesn't have to spit out cases, but it still needs to manually chamber the first round and cock the weapon. And it's very useful to have an ejection port, because guns sometimes have stoppages. The benefit of caseless ammo is weight. Nothing else. And the downside is heat, because throwing the case out throws a lot of heat out that otherwise is stuck in the gun.

Месяц назад
@sheevpalps66 +952
@sheevpalps66

Another thing about the Old Earth Shotgun: the pump partially blocks the ejection port when pumping it back, so the gun wouldn't be able to eject or would do so very inconsistently.

4 месяца назад
@locki9969 +46
@locki9969

the pump is way to close to the back its why all shotguns have pumps up front coz they use a slide to slide the chamber back but why not use the jackhammer shotgun looks a lot cooler and futuristic looking plus its a drum shotgun and semi auto

4 месяца назад
@sheevpalps66 +5
@sheevpalps66

@locki9969  Well, I think one 1 of those was ever made IRL, so realistically, it makes little sense. Was cool in BF3 though.

4 месяца назад
@whyiwakeup6460 +15
@whyiwakeup6460

@@locki9969 ah yes the totally working and reliable weapon that was never produced because it was so stupid. Honestly, I’d do a gussied up AA12 instead, still looks a bit sci-fi and fits the shotgun role and has a high fire rate, though to show it was old gun, you’d probably want a pump, lever action, or double/single barrel.

4 месяца назад
@ChampionsGearhead +6
@ChampionsGearhead

Also if you put a short barrel mod on it the tube will become shorter but the capacity doesn't change... The grenade launcher is a more faithful model of a shotgun than the shotgun is 😀

4 месяца назад
@gundamned4879 +8
@gundamned4879

i used to own a mossberg 500 with that style of pump handle, it looks like they modeled the gun off of a shotgun that had the pump handle pulled back, later realized its way too far back to make a good animation with, jerryrigged this stupid pump-forward animation like its a Neostead, and called it a day because they couldnt give a shit about how it worked because this is bethesda we're talking about

3 месяца назад
@mr_oger +2
@mr_oger

First time seeing the guns, so just wanted to write my thoughts. About the Eon - the obvious thought that i came up with is that it's electric operated gun - the brick under the barrel being the battery that powers it up, and i think it has enough space behind the assumed chamber location to have some sort of motorized bolt contraption. The opening top-cover doesn't even expose the barrel itself, but just the "middle cover", and even if it's used for some sort of manual operation mechanism that is for some reason is needed for the reloading procedure because the sci-fi gun clearly can't chamber the round as soon as the mag is sticked in, it's just outlandishly THICK. So myself i would maybe place it at C, weird, but potentially okay. Sidestar - my best guess that the big pile of independently moving stuff is some sort of sophisticated recoil dampening system. And the "old shotgun" scorched my eyes and brain, thanks.

20 дней назад
@jaymzOG +4
@jaymzOG

Having different reload animations for 1st and 3rd person is just so sad.

Месяц назад
@zaganim3813 +3
@zaganim3813

these guys guns look like the sci fi guns i drew as a young kid

Месяц назад
@troudbalos333 +1
@troudbalos333

"The coachman is probably THE WORST incarnation of a double barrel I've ever seen in a video game." Destiny 2 : hold my vex milk...

15 дней назад
@ndfan2007 +2
@ndfan2007

I feel the naming convention for guns in this goes through the idea, no one in the future knows what it was for so someone guessed.

Месяц назад
@Earthstar_Review +428
@Earthstar_Review

I think the extra hole on the front of the U-Eagle is an integrated Zip22. It's jammed, like every Zip22, explaining why it's non-functional.

4 месяца назад
@bodhidaruma2824 +29
@bodhidaruma2824

the "shotty" also looks like a modified zip22 lmao

3 месяца назад
@lindinle +17
@lindinle

My introduction to the zip22 was through cruelty squad

3 месяца назад
@privateassman8839 +7
@privateassman8839

It looks like they tried to cram the bolt carrier group recoil spring and rod, and gas tube of an ak into a pistol, but didn't know what the gas tube was for, so poked a hole in the end.

3 месяца назад
@juniliarkema4040 +1
@juniliarkema4040

When I looked at the regulator's cylinder I saw that when firing it turns one way and then turns the opposite way back to the previous empty area.

8 дней назад
@Awo000ga +1
@Awo000ga

Heatsinks on IRL guns are rare but they've been tried a few times. Some early production Thompsons had them. Heat isn't a massive problem outside of machineguns because the ejected brass carries a lot of the heat with it. To the point that one of the problems with polymer CT rounds is they've got worse heat transfer. Which in the context of NGSW definitely wasn't ideal.

25 дней назад
@Jaoheah +1
@Jaoheah

For the Maelstrom, I like the bullet counter being included on the actual gun itself. I haven't played starfield, but from your footage, it looks like it would be more easier/convenient than the hud, as it's more directly in your fov, at the near center of the screen instead of being out of the way in the bottom right of your screen.

Месяц назад
@TylerPal271
@TylerPal271

The thing that slide forward on the Regulator is part of the hammer assembly. It would probably act like a dust cover in the setting so that dirt, mud, and stuff like that doesn't get inside the housing for the hammer mechanism and cause a jam by preventing the hammer from moving, a misfire from pushing the hammer foward via weight, or cause the hammer spring to break due to having to do extra work by pushing through all that grimy stuff in the mechanism.

Месяц назад
@Aqsticgod +1
@Aqsticgod

the razorback looks like the design of the chiappa rhyno, and the point to having the barrel so close to your hand is to mitigate the recoil, so in essence the razorback showing the same kind of recoil as a regular 357(which is the round used in the rhyno) defeats the purpose of having the barrel so low...so they really dont understand gun physics at all, should get a D tear cuz of that.

23 дня назад
@JohnDoe-ps5yj +2379
@JohnDoe-ps5yj

Itd be nice if Game Designers were more like Kojima, he literally took his design team to America from Japan so they can familiarize themselves with how firearms work. Thats passion and commitment to your craft plus im sure the crew had a unforgettable experience

4 месяца назад
@Eli_Guy +657
@Eli_Guy

Kojima himself seemed to have quite a fascination with guns, too which likely helped Case in point, that scene in MGS3 where Snake basically rambles about the specs of a 1911(?) that was *just* handed to him

3 месяца назад
@c-love6753 +618
@c-love6753

​@@Eli_Guy Big Boss was more exited about all the gun modifications than a half naked woman infront of him. He is one hell of a gun nerd lol.

3 месяца назад
@ipodtouchiscoollol
@ipodtouchiscoollol

American companies are too busy making "diverse and non hostile work environments" to be actually spending time hiring competent staff with the HR department being run by twittards and ex tumblr users, where as Japanese does not give a fuck about how or what you think of the workplace, you get shit done or get fired + their craftsmanship spirit and the rest is history.

3 месяца назад
@christiancinnabars1402 +347
@christiancinnabars1402

Taking your design team to a whole other country to study how firearms operate firsthand vs not even giving some guns a trigger is a crazy commitment difference.

3 месяца назад
@Sup3rSn1per +205
@Sup3rSn1per

Hilarious since there’s probably 5 ranges within 20 minutes of Bethesda HQ

3 месяца назад
@user-kg3hs2os2p +1
@user-kg3hs2os2p

the regulator cylinder rotating different directions is gonna give me a stroke

Месяц назад
@thevideogamer0mg99 +1
@thevideogamer0mg99

did you mention that the regulators cylinder never makes a full turn around instead moves left, right, left, right

Месяц назад
@sirlionson2207 +2
@sirlionson2207

Now i need a gun rant from zach after see these guns

26 дней назад
@kcsniperboy7148
@kcsniperboy7148

0:46 actually broke my head that i needed to rewatch it multiple tikes to be sure i actually watched that correctly

5 дней назад
@kade_the_cin +1
@kade_the_cin

I just noticed that the regulator or the revolver cylinder doesn’t fully spin it only goes back and forth

Месяц назад
@AsheramK +575
@AsheramK

Regarding the Lawgiver, I don't think the devs realized what a terrible idea it is to have your _rifle_ sight on a moving part. The accuracy would be absolutely terrible.

4 месяца назад
@adamofblastworks1517 +25
@adamofblastworks1517

With massive improvements in materials, precision machining, and assembly methods perhaps the sight can be guaranteed to remain accurate.

4 месяца назад
@Orinslayer
@Orinslayer

At what cost, I suppose they would simply charge more for such fine machining. Most of these abominations seem like the gun companies just wanted to charge more for their guns.@@adamofblastworks1517

4 месяца назад
@genericscottishchannel1603 +95
@genericscottishchannel1603

​@@adamofblastworks1517yea the problem is having your eye keep up

4 месяца назад
@sulphuric_glue4468 +90
@sulphuric_glue4468

@@adamofblastworks1517 There is no way to guarantee that anything mechanical will remain accurate. You would need ludicrously small tolerances to make this work and the smaller the tolerance is, the more likely it is to break. You see this all the time in F1, where the engines have extremely tight tolerances to achieve insane performance, but they also malfunction all the time. As soon as the mechanism gets even slightly fouled, it's fucked. To counteract this you'd need all kinds of additional systems and computer components (how else are you going to automatically correct the positioning) and all this effort is to get around a problem you created for a feature that provides absolutely no benefit.

4 месяца назад
@Kydino +49
@Kydino

@@adamofblastworks1517 Overdesigning your gun with multiple moving parts to solve a small problem that was figured out the moment people started to create self loading firearms is a pretty big miss and as the other guy said, it would break easily and be unreliable.

3 месяца назад
@zakatalmosen5984 +1
@zakatalmosen5984

half these monstrosities look like when you're designing a gun in blender and accidentally select "smooth vertices" lol

24 дня назад
@marcosvalenga9208
@marcosvalenga9208

If Larian Studios had to make guns they would probably have a whole experts team, a library full of guides and textbooks about them and hundreds of hours of documented desings and progress

Месяц назад
@VictoryLlama
@VictoryLlama

you missed a thing about the 1911, the hammer doesnt strike when fired and even the slide goes back, it stays inside the slide

8 дней назад
@tealdohrprotogen
@tealdohrprotogen

Hearing you crack up as you read the script adds so much to the content From a slightly intimidating tone to someone i could have a drink with

Месяц назад
@benatlas6587
@benatlas6587

You never mentioned it, but the Regulator's cylinder rotates back and forth between 2 positions, making it truly impossible to shoot more than 2 rounds if it was real

25 дней назад
@Theantininja +1323
@Theantininja

A point on the Maelstrom: Y'all are forgetting Bethesda still thinks smaller number means less damage. It's why they believe a 45 acp round is more damaging than NATO 7.62, or that the 5mm round in a minigun is less damaging than NATO 5.56.

2 месяца назад
@mcfarofinha134 +269
@mcfarofinha134

they need to hire at least one dude that knows a tiny bit about how guns work, or at least a guy to google this shit lol

2 месяца назад
@kikichevy +72
@kikichevy

The 5mm round used in miniguns and the assault carbine in FNV is an intermediate round that is less powerful than 5.56. I still have no idea where the fuck the idea for that round popped out of given 5.56 is a thing in the first place.

2 месяца назад
@serker3138 +53
@serker3138

@@kikichevy I think that it's a homage to Fallout 1/2, where developers didn't know or didn't care, and both minigun and assault rifle (named AK-112 in game, of all things) used 5mm ammo. But honestly, it is more of monkeying a stupid decision at this point. Alternatively, Bethesda could figure out at some point that minigun with real 5.56 ammo will have too much recoil to be usable on foot, so they decided to make it use another weaker ammo. Which kind of makes sense, except it doesn't because weaker ammo mean less effect and miniguns are not effective when used like this, a high caliber machinegun will be MUCH better in every aspect.

2 месяца назад
@sarahmellinger3335 +20
@sarahmellinger3335

@@serker3138 the enemy will still be spooked into going for cover if used for supressing fire. that is if they don't realize your shooting nerf and nothing.

2 месяца назад
@SavageGreywolf +5
@SavageGreywolf

@@serker3138 there's no reason why the same round couldn't be used in both a minigun and a service rifle- in fact, the real M134 Minigun fires 7.62x51 NATO, the same round as the M14 battle rifle. The only point of contention is the weapon being marked 'assault rifle', which by strict definition should indicate it as firing an intermediate cartridge.

2 месяца назад
@JTheraos +1
@JTheraos

Omfg the cylinder just goes back and forth between the same 2 chambers! You could only get 2 shots before its just going "click"

Месяц назад
@ICHRISxxx
@ICHRISxxx

Did anyone else notice the cylinder on the regulator after it fires? You fire it, it spins to the right, fire it again and it spins to the left. So the cylinder keeps repeating the same to rounds?

29 дней назад
@abianzoe5458 +2
@abianzoe5458

Bethesda is like Warhammer 40k Orkz, if they believe those guns work strongly enough, they will.

26 дней назад
@Greenicegod
@Greenicegod

12:45 the bolt cycles faster than the bullets, so it goes in and out of phase. Like they didn't bother to have the animation trigger based on fire rate, they just set it up to cycle at a certain speed, then tweeked the fire rate of the gun after.

3 дня назад
@EliteLoserZR +2
@EliteLoserZR

Clearly the 1911 is a rifle. Can't believe Bethesda would make a mistake like that, next you'll tell the AK47 isn't a shot gun.

Месяц назад
@Taldorin +676
@Taldorin

I imagine the devs probably googled telescoped ammo, saw it was square and decided well the barrel must be square then since the entire bullet and casing obviously comes out of the gun

3 месяца назад
@ricecooker7037 +37
@ricecooker7037

Tbh I like the vibes of the blocky barrel.

3 месяца назад
@Nerobyrne +79
@Nerobyrne

fr how hard is it to find a gun enthusiast that will help them design the guns? There's a ton of people who would do it FOR FREE, just because they love seeing guns in games be accurate. But even if they were paid a regular consulting salary, that's hardly gonna break the bank.

3 месяца назад
@schnek8927 +1
@schnek8927

@@Nerobyrne Because gun enthusiasts are, like, fascist... or something. We all know the number one identifier of a fascist is their support of being able to defend oneself against the state, obviously. They're racist too, because why not. I jest, but i honestly wouldn't be surprised if this really is their logic.

3 месяца назад
@thePavuk
@thePavuk

seems legit

3 месяца назад
@elliotnemeth +19
@elliotnemeth

@@Nerobyrne They're content to wait for said gun enthusiasts to make mods that correct the guns

3 месяца назад
@charm3259
@charm3259

The hard target's regular magazine is a free trial and you have to pay for the extended mag "modification" to unlock the rest of the mag.

25 дней назад
@zotirruges +1
@zotirruges

Putting a red dot on the 2311 makes it effectively not eject

Месяц назад
@cubbygamer5246 +1
@cubbygamer5246

The pump action was probably inspired by the RMB-93 which racked forward

Месяц назад
@O2F2
@O2F2

3:26 I still can't get over how the entire recoil spring assembly on the bottom of the front moves with the slide. Actually kinda surprised he didn't mention that.

Месяц назад
@alexandarium3087
@alexandarium3087

My best guess for why there's always weird ass electrical bits hanging off the bottom of all the future guns is that they're in some way battery powered but even then it seems like a stupid place to put a battery.

Месяц назад
@orinlee6123 +836
@orinlee6123

As a former armorer, this video has scarred me in ways I never would have imagined. No game's guns has baffled me as much as what I'm hearing about Starfield. That's magic.

3 месяца назад
@RaptorTroll360 +48
@RaptorTroll360

"It just works"

3 месяца назад
@gregtso7505 +3
@gregtso7505

91F or 2111?

3 месяца назад
@Tuulos +13
@Tuulos

To be fair just looking at Fallout 3 and 4 guns is pretty baffling too.

3 месяца назад
@bdleo300 +29
@bdleo300

300+ years old 1911 is somehow better than brand new high-tech space guns. It just makes sense!

3 месяца назад
@Cheesepuff8 +5
@Cheesepuff8

There are plenty of games that do it worse than this, TF2 for example, if you're thinking "but tf2 guns aren't meant to be realistic" then u don't know how how bad they are, gameplay-wise they're great often tho

3 месяца назад
@shakir4901
@shakir4901

can't wait for zach to rant about the gun while mike just laugh maniacally when they play the game

Месяц назад
@Exxag
@Exxag

One thing confused me about the Beowulf (maybe it happened for other guns as well and I did not notice): The magazine has a techno-magic display of how many bullets are left in it (that you only see when shooting from the hip ... right next to the UI counter). However, when you reload, the supposedly new/full magazine shows the same number of bullets ... until you inject it into the gun?? (nicely seen at around 35:58)

21 день назад

Далее

Everything WRONG With The Energy / Heavy Weapons In Starfield

35:16

Everything WRONG With The Energy / Heavy Weapons In Starfield

ItsYaBoyBrandyBoy

Просмотров 533 тыс.

Everything WRONG With The Guns In Fallout New Vegas (Pistols & SMGs)

23:29

Everything WRONG With The Guns In Fallout New Vegas (Pistols & SMGs)

ItsYaBoyBrandyBoy

Просмотров 501 тыс.

I Filled Chandler’s Car With Feastables

00:38

I Filled Chandler’s Car With Feastables

MrBeast

Просмотров 18 млн

Алёна швец упала на сцене

00:15

Алёна швец упала на сцене

Алёна Швец.

Просмотров 40 тыс.

Lp. Последняя Реальность #27 ГЛАВНОЕ ВОСПОМИНАНИЕ • Майнкрафт

28:29

Lp. Последняя Реальность #27 ГЛАВНОЕ ВОСПОМИНАНИЕ • Майнкрафт

MrLololoshka (Роман Фильченков)

Просмотров 1 млн

сделала🍒 в unst: arrakelyaan ВСЕ ПОДРОБНОСТИ

01:01

сделала🍒 в unst: arrakelyaan ВСЕ ПОДРОБНОСТИ

Karina Arakelyan

Просмотров 39 тыс.

(PREVIEW) Starfield Was a Mistake | An Analytical Review (2023)

1:58:07

(PREVIEW) Starfield Was a Mistake | An Analytical Review (2023)

Private Sessions

Просмотров 558 тыс.

Parasite Eve Series Retrospective | An Exhaustive History and Review

3:53:27

Parasite Eve Series Retrospective | An Exhaustive History and Review

I Finished A Video Game

Просмотров 6 млн

Everything WRONG With The Guns In Fallout New Vegas (All Long Guns)

26:19

Everything WRONG With The Guns In Fallout New Vegas (All Long Guns)

ItsYaBoyBrandyBoy

Просмотров 385 тыс.

Can I Beat Fallout 4 As A "Stealth" Archer?

1:03:21

Can I Beat Fallout 4 As A "Stealth" Archer?

ItsYaBoyBrandyBoy

Просмотров 763 тыс.

The Starfield Rant - Bethesda's Game Design is OUTDATED

38:16

The Starfield Rant - Bethesda's Game Design is OUTDATED

Big Dan Gaming

Просмотров 528 тыс.

This Is The Hardest No Hit Run EVER! - 7 Souls Games 0 Hits Taken

3:37:33

Do Modern Guns Belong In Fallout?

17:20

Do Modern Guns Belong In Fallout?

ItsYaBoyBrandyBoy

Просмотров 948 тыс.

Remedy Connected Universe: A Full Series Retrospective

3:49:15

Remedy Connected Universe: A Full Series Retrospective

YourFavoriteSon

Просмотров 2,6 млн

Everything WRONG With The Energy & Special Weapons in Fallout 4

25:39

Everything WRONG With The Energy & Special Weapons in Fallout 4

ItsYaBoyBrandyBoy

Просмотров 971 тыс.

I went to America with 10 idiot friends… it was strange

43:17

I went to America with 10 idiot friends… it was strange

martincitopants

Просмотров 407 тыс.

#жиза #мем #рекомендации #смех

0:22

#жиза #мем #рекомендации #смех

МС-Леха

Просмотров 42 тыс.

Грубые Лайфхаки 2 #shorts

0:36

Грубые Лайфхаки 2 #shorts

ARNAUT 🔥

Просмотров 36 тыс.